AutoPatch
Designer: Jon Polhamus

Automobile racing has grown in complexity with the advent of computer technology. Real time links between driver and pit crews, along with precise engine and chassis control, have led to a closer interface between man (or woman) and machine.

The interface is incomplete, however, without a real time link between the physiological actions of the driver and the dynamics of the racecar. The autopatch is an attempt to complete the link. Crews can "tune" the dynamics of a vehicle to a driver's most successful physiological makeup. Using heartrate, brain patterns, and stress levels to disover each particular driver's perfect driving "zone", the car can be tuned in real time to optimize performance.




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