#if !defined( _JEncoderObj_h ) #define _JEncoderObj_h #include "JAddObj.h" class JEncoderObj : public JAddObj { protected: virtual void writeContent(class JOutputStream& os); virtual void readContent(class JDictionary& dict); public: virtual const char* className() const; virtual JObject* clone() const; JEncoderObj(); virtual void draw(JGraphics g, int x, int y, int w, int h); virtual boolean inputAllowed(int n); virtual JString inputTag(int n); virtual JFRect inputArea(int n); virtual int inputFace(int n); virtual JFPoint inputPoint(int n, JLinkObj& link); virtual void engine(int n, JLinkObj& link); virtual JArray getProperties(); virtual boolean updateProperty(JProperty& prop); protected: int N; void updateN(int _N); }; #endif